Basic intructions to operate a dedicated server =============================================== To start a dedicated server: - Start the game with -dedicated parameter or - Set dedicated var to 1 in configuration file Important vars in a server configuration file ---------------------------------------------- Hostname= Name that identifies server Dedicated= It must be set to 1 to operate as dedicated Sysop= Server ADmin's name. Set it if you want to be identified Email= Admin's email, if you want feedback from your players Port= Network port where server will start. Defaults to 31000 MaxPlayers= Max players that can connect to our server Password= If set, connecting players must set the same pass before connecting It can be set in the console, or in a config file. Example: Suppose a server with password PATATA at ip address 123.123.123.123 Client must write at console/chat /password PATATA /connect 123.123.123.123 Language= Language config file with system messages. Defaults to spanish. IAThinking= Time set to computer players to play MOTD= Server's Message of The Day that will show to players when they connect to server Timelimit= Max time a player have to play a turn otherwise he lose it. Defaults to 0. (Unlimited time) NetTimeout= When a computer's player doesn't show activity 5 times this value of time, server assume is a lost connection and kicks the player. Observers= If set to 1 it allows users to connect as observers, That users can watch the game, but not to play. Public= Defaults to 1. Makes server public, showing it on Internet. If set to 0, server will not show in Internet search. HTTP_ENABLED=If set to 1, users can connect with a explorer to server's ip address. They will see a web page with server information. HTTP_PORT= Web server port, defaults to 80. If changed, users must specify it to see the page. HTTP_LOG= Set to 1 if you want a log file in http.log, every web connection will be logged. Usefull Console Commands ------------------------ Kick = Followed by a player's name, disconnect that player from server. StopMatch = Stops current match in progress Begin = It start the match with the draw. No new players will be accepted, if observers are allowed, next user connecting, will be a observer. Note about commands ------------------- Writing in console will be such a player's chat, every player can read it. Exception wen using commandstarter "/" then all text will be interpreted by the server. Example: Kick Luis (Every player will read that) /Kick Luis (Server will search Luis player and drop him) NOTE: xDSL,FIREWALL ------------------- Connecting to Internet behind a firewall, or xDSL router, you must use NAPT at router or firewall from port 31000 to your internal server's ip address. If don't, you will only be able to play as user, not as server, because users couldn't connect to your server..